Wednesday, February 24, 2021

Patch 7.8 - Official Patch Notes



 


Minions

  1. Added the Minion Awakening function
    • S-Grade, Rank 4 Minions can now be awakened, which unlocks a special Mini-Minion slot.
    • Awakening a Minion requires another S-Grade, Rank 4 Minion to be consumed. Once awakened, this does not need to occur again.
    • Only Rank 4 minions (of any grade) can be equipped as Mini-Minions.
    • A Mini-Minion’s active skill can be used while the awakened Minion is summoned, and they provide additional stats on top of the summoned Minion’s based on their grade and the class of character that summons it:
Mini-Minion GradeAdditional Sub Attribute
S GradeHP 3000
(Magic/Physical) Attack 80
(Magic/Physical) Accuracy 90
(Magic/Physical) Crit 80
A GradeHP 1000
(Magic/Physical) Attack 40
(Magic/Physical) Accuracy 45
(Magic/Physical) Crit 40
B GradeHP 500
(Magic/Physical) Attack 20
(Magic/Physical) Accuracy 20
(Magic/Physical) Crit 20
C GradeHP 250
(Magic/Physical) Attack 10
(Magic/Physical) Accuracy 10
(Magic/Physical) Crit 10
  • If the same S-Rank Minion (regardless of prefix) is equipped as the Mini-Minion, you’ll receive additional stats.
S Rank Sub-MinionsAdditional Sub-Attributes
Courageous HyperionPVE Bonus Defense 190
Ferocious HyperionPVP Bonus Defense 190
Courageous KromedePVE Bonus Attack 190
Ferocious KromedePVP Bonus Attack 190
Rejuvenated ViolaHealing Boost 95
Tenacious ViolaHP 2500
Deft Sheba(Magic/Physical) Attack 660
Deadly Sheba(Magic/Physical) Crit 380
Stubborn ModorMagic Resistance 660
Agile ModorEvasion 660

Items

  1. Added Yornforged Weapons.
    • Yornforged Weapons are in 3 tiers.
    • The first tier, Incomplete Yornforged Weapons, are available from world bosses and end-game instances.
    • Second and Third tier weapons are acquired via equipment promotion. They can only be promoted at Yornunerk in Inggison and Gelkmaros.
    • Promotion requires Essence of the Craftsman, which is obtained by extracting unwanted first and second tier Yornforged weapons.
  2. Added a +10 refinement effect to Gemstones.
  3. Some items now have a new section on their tooltip containing additional information about that item.
  4. Changed so that Ultimate Legion Scout’s/Guard’s Equipment Box can be sold and stored in account storage.
  5. Fixed an issue where [Event] Ultimate Bitterthorn dual-wielding weapons could not be equipped in the left hand.
  6. Fixed an issue where gemstone skills would incorrectly gain a +5 buff in some situations.
  7. Changed some equipment appearances.
  8. Fixed an issue where hairstyles are shown when wearing Big Decoration Hat items.
  9. Fixed an issue where attack animations look awkward for some weapons at high attack speeds.
  10. Changed some features of Ultimate Starlight Soul Stones.
    • Changed the amount acquired from extracting Royal Heart equipment.
    • Added to the extraction rewards for Ultimate Scarlet Luminance Accessories/Feather Accessories.
    • Royal Heart equipment can now be purchased for Ultimate Starlight Soul Stones.
  11. Bonus entry scrolls for Hard Mode dungeons now offer a choice.
  12. Fixed an issue where Lugbug’s Large Gold Star (7 days) did not have a time limit applied.
  13. Fixed an issue where discontinued quest items could still be looted.
  14. Fixed some awkward appearances when wearing some swimsuit costume items.
  15. Added Glyph buff icons when a +5 enchanted Glyph is equipped.
  16. Changed so that rare Glyph stat colors are only shown at +5.
  17. Adjusted the requirements for rare Glyph stats.
  18. Adjusted the transformation power recharge level of some consumable items used in Advanced Transmutation.

Instance

  1. Changed several aspects of the Arena of Discipline to prevent exploiting.
  2. Changed so that the hard-mode instances such as Infernal Drakenspire Depths (Hard), Primeth’s Forge (Hard), etc. no longer share their entries with their normal-difficulty counterparts.
  3. Changed the MP consumption of some skills in Minium Vault.
  4. Fixed an issue where Lym Ore Grinder would not spawn in Primeth’s Forge (Normal).
  5. Fixed an issue where two stone statues of the same race appear in Illumiel Brawl.
  6. Changed so that using the Crucible Spire (Middle Floor) 4th floor Teleport Scroll will cause Chronomancer Inggril/Inggness to disappear.
  7. Added Combat Relics that appear after defeating the soldiers on Illumiel Brawl and can be obtained for additional points.
  8. Fixed a bug where the same racial icons appeared intermittently on Illumiel Brawl.
  9. Fixed a bug where short range weapons could not attack in Esoterrace’s Research Center ventilator.
  10. Corrected some of Mortasha’s patterns in Altar of Ascension (Easy).
  11. Fixed an issue where Stellin Laboratory (Easy) Reward Chests would not spawn intermittently.
  12. Fixed an issue where Efficient Pain Rune dealt unusually high damage in Chaotic Vale.
  13. Changed some of the Crucible Spire (lower level) challenge completion rewards.
    • Increased the probability of obtaining a 'Crucible Spire (middle level) 4th Floor Teleport Scroll'.
    • Added 'Experience Extractor'.
    • Removed Alcemium Key, HP Cubicle.
  14. Adjusted the XP acquired for defeating monsters in some parts of the Crucible Spire Middle/Lower levels.

Skills

Balanced skills for each class:

ClassSkillBefore ChangeAfter Change
GladiatorSecond WindHP Recovery 20%HP Recovery 20,000
HP Increase 20%HP Increase 10,000
TemplarEmpyrean ArmorHP Recovery 25%HP Recovery 25,000
HP Increase 50%HP Increase 25,000
Unstoppable Iron SkinRecovers 2% HP every 1 second for 10 secondsRecovers 2000 HP every 1 second for 10 seconds.
(Advanced) Unstoppable Iron SkinRecovers 3% HP every 1 second for 12 secondsRecovers 3000 HP every 1 second for 12 seconds.
Empyrean ShieldRecovers 10% HP every 3 seconds for 20 secondsRecovers 10000 HP every 3 seconds for 20 seconds
ClericNoble GraceBoosts healing effects by 50%Healing Boost 300 Increase
HP 1800 IncreaseHP 8,000 Increase
(Advanced) Noble GraceBoosts healing effects by 50%Healing Boost 500 Increase
HP 4455 IncreaseHP 10,000 Increase
SalvationHP 50% RecoveryHP 25,000 Recovery
MP 50% RecoveryMP 15,000 Recovery
AcquittalHP 30% RecoveryHP 30,000 Recovery
Additional 20% HP recovery every 2 seconds for 15 secondsAdditional 20000 HP recovery every 2 seconds for 15 seconds
Rapid SalvationHP 50% RecoveryHP 25,000 Recovery
MP 50% RecoveryMP 15,000 Recovery
(Advanced) Rapid SalvationHP 65% RecoveryHP 35,000 Recovery
MP 65% RecoveryMP 18,000 Recovery
Iron Wall SalvationHP 30% RecoveryHP 15,000 Recovery
MP 30% RecoveryMP 10,000 Recovery
(Advanced) Iron Wall SalvationHP 40% RecoveryHP 20,000 Recovery
MP 40% RecoveryMP 12,000 Recovery
Sacrificial PowerPassive SkillActive Skill
(Advanced) Sacrificial PowerCooldown 30 seconds
Judge's Edict20 seconds Magic Defense 1000 Decrease12 seconds Magic Defense 300 Decrease
Physical Defense 300 Decrease
Cannot Dispel
(Advanced) Judge's Edict20 seconds Magic Defense 1500 Decrease12 seconds Magic Defense 500 Decrease
Physical Defense 500 Decrease
Cannot Dispel
ChanterRecovery ShieldRecovers 3% HP every 2 seconds for 20 secondsRecovers 3000 HP every 2 seconds for 12 seconds
Cooldown 2 minutesCooldown 1 minute 30 seconds
(Advanced) Recovery ShieldRecovers 6% HP every 2 seconds for 20 secondsRecovers 6000 HP every 2 seconds for 12 seconds
Cooldown 2 minutesCooldown 1 minute 30 seconds
Rejuvenating SpellInstant Health RecoveryInstant Health Recovery 20% Increase
(Advanced) Rejuvenating SpellAdditional health recovery every 2sAdditional health recovery every 2s 20% Increase
Roaring JudgmentRequires a selected targetDoes not require a selected target
(Advanced) Roaring Judgment
Protective Ward20s duration
Cooldown 2 minutes
12s duration
Cooldown 1 minute 30 seconds
Protection Ward
Recovery Shield
(Advanced) Recovery Shield
SpiritmasterSpirit's EmpowermentHP Increase 30%HP Increase 12,000
(Advanced) Spirit's EmpowermentHP Increase 30%HP Increase 12,000
SongweaverHymm of HopeHP 20% RecoveryHP 20,000 Recovery
MP 20% RecoveryMP 10,000 Recovery
Aria of HopeHP 30% RecoveryHP 30,000 Recovery
HP 20% IncreaseHP 10,000 Increase
Rejuvenating AriaCooldown 1 minute 30 secondsCooldown 60 seconds
Refreshing MelodyCooldown 60 secondsCooldown 30 seconds
Snowflower MelodyMax Protection 10000Max Protection 12000
HP Recovery 2820HP Recovery 6000
Cooldown 2 minutesCooldown 1 minute 30 seconds
(Advanced) Snowflower MelodyMax Protection 12000Max Protection 15000
HP Recovery 8460HP Recovery 10000
Cooldown 2 minutesCooldown 1 minute 30 seconds
Snowbound MelodyMax Protection 10000Max Protection 12000
HP Recovery 5640HP Recovery 6000
Cooldown 2 minutesCooldown 1 minute 30 seconds
(Advanced) Snowbound MelodyMax Protection 12000Max Protection 15000
HP Recovery 8460HP Recovery 10000
Cooldown 2 minutesCooldown 1 minute 30 seconds
VandalTarget SketchingCannot dispelCan dispel with advanced dispel
Target Concentration
(Advanced) Target Concentration
Time BombBleed effect after 4sStun effect after 2s
(Advanced) Time Bomb
Healing SealIncreases healing skill cast timesIncreases healing skill cast times
Target's Healing Boost 200 Decrease
(Advanced) Healing SealIncreases healing skill cast timesIncreases healing skill cast times
Target's Healing Boost 300 Decrease
BlowReduces Healing Boost by 400 for 5sReduces Healing Boost by 400 for 10s
GunslingerMaterialize MagicHP Recovery 25%HP Recovery 25,000
HP Increase 25%HP Increase 11,000
AethertechHypergate DetonationHP Recovery 100%HP Recovery 100,000


Reworked Transformation: Guardian General at each level.

   
Skill Name   
   
Before Change   
   
After Change   
   
Transformation: Guardian General (I ~ V)   
   
I: PvP Attack 1,000 Increase, HP 234,000 Increase   
   
I: PvP Attack, Defense 1,300 Increase,   HP 351,000 Increase   
   
II: PvP Attack 1,200 Increase, HP 280,800 Increase   
   
II: PvP Attack, Defense 1,500 Increase,   HP 421,200 Increase   
   
III: PvP Attack 1,400 Increase, HP 327,600 Increase   
   
III: PvP Attack, Defense 1,800 Increase,   HP 491,400 Increase   
   
IV: PvP Attack 1,700 Increase, HP 374,400 Increase   
   
IV: PvP Attack, Defense 2,200 Increase,   HP 561,600 Increase   
   
V: PvP Attack 2,000 Increase, HP 468,000 Increase   
   
V: PvP Attack, Defense 2,500 Increase,   HP 702,000 Increase   
   
Attack/Cast speed limit applied   
   
Attack/Cast speed limit removed   
   
Effect cannot be removed   
   
Effect can be removed   
   
Abyssal Fury I (I ~ V)   
   
I: 5,000 Fixed damage   
   
I : 12,500 Fixed damage   
   
II: 6,000 Fixed damage   
   
II: 15,000 Fixed damage   
   
III: 7,000 Fixed damage   
   
III: 17,500 Fixed damage   
   
IV / V: 8,000 Fixed damage   
   
IV / V: 20,000 Fixed damage   
   
Summon Abyssal Energy (I~II)   
   
I: Fixed damage 5,000 (6 targets)   
   
I: Fixed damage 20,000 (6 targets)   
   
II: Fixed damage 5,000 (12 targets)   
   
II: Fixed damage 30,000 (12 targets)   

Environment

  1. Changed the spawn location of the box in Pandarunerk’s Delve Infiltration.
  2. Edited some terrain in Inggison.
  3. Fixed an issue where portions of the Hall of Eternity’s outer wall were set as safety zones.

Sieges

  1. Fixed an exploit that allowed entry into some fortresses at the start of the siege.
  2. Changed so that flying is not possible in the Divine Fortress.

Renown

  1. Reorganized the items available at Renown merchants.
  2. Weekly limits will be reset at maintenance due to the above reorganization. Future weekly limit resets will occur as stated on the items.

Lugbug Missions

Fixed an issue where the mission [Common] New Strength would trigger incorrectly.

UI

  1. Added the ability to control option sliders using the mouse wheel.
  2. Improved sound related to the adjustment bar.
  3. Increased the maximum number of buffs and debuffs.
  4. Added video volume settings to [Environment Setting] – [Sound Setting] – [Sound].
  5. Changed so that messages are output upon obtaining Ultimate Starlight Equipment through promotion.
  6. Fixed an issue where some unobtainable equipment was shown on the Item Guide.
  7. Fixed an issue where incorrect Runestone effect info was displayed in the transformation buff in some situations.

NPC

  1. Changed the combat patterns of some monsters located in Inggison, Gelkmaros, and Silentera Canyon.
  2. Edited some Demaha region NPC titles.

Miscellaneous

  1. Fixed an issue where sound effects played twice when items are purchased or sold.
  2. Fixed an issue where the game client would not run in some environments.

NCW Feature Changes

  1. Increased the ratio for which items sell to NPC merchants to 15%.
  2. For the first week after the update (until 3/3/2021), players logging in on a level 76+ character will receive the following items via survey:
    • 4x [Event] Ultimate Risiel Weapon Selection Box
    • 6x [Event] Ultimate Risiel Armor Selection Box
    • 1x [Event] Name Change Ticket
    • 1x [Event] Appearance Selection Box
    • 10x [Event] Legendary Transformation Potion Selection Box
    • 10x [Event] Aether Jelly
    • 5x [Event] Administrator’s Boon – Single Use Ticket
    • 3x [Event] Consumables Bundle
    • 1x [Event] Versatile Dye
    • 1x [Event] Large Shard Bundle
    • 1x [Event] General Return Scroll Bundle

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