There is a business model almost as old as the MMORPG itself. One player does not want to spend an evening grinding for gold, and someone else offers to do it for them. Usually for real money, and rarely with much concern for the game's rules.
For the sellers, account bans have long been an occupational hazard. For the customers, however, the consequences are becoming increasingly difficult to ignore.
On November 4, 2026, NC announced that 2,423 AION 2 Global accounts had been restricted following investigations into botting, organised gold farming, unauthorised programs and real-money trading.
But the latest announcement contains a particularly important warning: NC confirms that players purchasing Kinah from third-party sellers have also faced disciplinary action.
Apparently, the authorities in Atreia are no longer interested only in catching the people running the illegal gold shops. They are looking at the customers, too.
NC Confirms AION 2 Kinah Buyers Face Account Restrictions
According to NC's official November 4 account restrictions notice, the latest enforcement action took place at 00:00 PST, corresponding to 09:00 CET.
The company identifies several types of prohibited activity, including automated gameplay, organised gold farming, real-money trading and abnormal transactions that disrupt the game's economy.
What makes this announcement different is its explicit confirmation that purchasing Kinah through unauthorised third-party services can result in suspension or account termination.
NC does not reveal how many of the 2,423 affected accounts belonged to currency buyers, sellers or bot operators. It also does not establish that every restriction is permanent.
Those distinctions are important, particularly given the enormous enforcement figures accumulated since the Global launch.
Our October 29 investigation documented 75,294 reported restriction actions across eight enforcement rounds. Adding the latest 2,423 brings the total to 77,717 reported actions across nine announcements.
That is not a confirmed count of 77,717 unique players or permanently banned accounts. The notices do not establish whether individual accounts have appeared in multiple rounds, and commercial farming operations may control numerous accounts.
Our earlier breakdown of the first six enforcement waves provides further context for the scale of NC's campaign.
There are two additional points worth remembering. NC explicitly states that ordinary gameplay, including lengthy grinding sessions, is not a disciplinary offence. It also distinguishes enforcement restrictions from temporary security locks applied when suspicious account access suggests a possible compromise.
Players who believe they have been sanctioned incorrectly can contact AION 2 Customer Support. NC's Operation Policy specifies a 15-day window for submitting appeals following a sanction.
Why Targeting Kinah Buyers Matters for AION 2's Economy
Gold selling has been a persistent problem in online role-playing games for decades. The mechanics are straightforward: players want currency, outside sellers offer it, and farming operations develop ways to supply that demand as efficiently as possible.
Automated characters are particularly attractive to those operations because they can collect resources without the limitations of ordinary human players.
Removing bot accounts tackles one part of the problem. Discouraging players from purchasing their currency tackles another.
NC has already introduced several measures affecting AION 2's economy. Before Global launch, it disabled direct player-to-player trading, directing ordinary transactions through the Market instead.
In October, the developer also adjusted restrictions on selling gathered materials, while the October 28 update raised the gathering requirement to level 45 and introduced a limit of 1,000 gathering actions per server per day.
These systems can make certain abusive farming methods less convenient. Unfortunately, they may also create obstacles for ordinary players who simply enjoy gathering materials and earning Kinah through legitimate trading.
That is the difficult balancing act facing NC. Restricting thousands of accounts demonstrates enforcement activity, but it does not prove that Market prices have stabilised, automated farming has declined or legitimate players are benefiting.
And there is no guarantee that removing one farming operation prevents another from taking its place.
The latest announcement nevertheless sends a clear message. Players considering a cheap Kinah purchase from an outside seller are not merely supporting a market NC is trying to eliminate. They may also be putting their own accounts at risk.
For a game built around collecting resources, improving equipment and occasionally spending a small fortune on the next upgrade, a functioning economy matters enormously.
Whether NC's campaign succeeds remains to be seen. But one thing is becoming clear: in Atreia, even buying gold can now be a surprisingly expensive adventure.
Source: NC's November 4, 2026 Account Restrictions Notice. The cumulative figure combines nine published enforcement rounds and should not be interpreted as a verified number of unique players or permanent bans.

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